In the Super Powers Companion 2ed there is a quick mention
of there being an Alien race that is the same mechanics as humans but is not
human. But wait a minute you say. Why would I want to play a generic race that isn't
human or why would I play a human to the stats are the same? A good question, a big part of that is style
and common sense. Fiction is full of many characters that are not human but are
not that different from humans. The Red Men of the Barsoom series, or many of
the aliens in Star Trek, comes to mind, they where for all intents and purposes
the same as humans but are not humans. They just look different. This becomes
very important in games that use the Super Power Companion as most of what
would be considered a racial ability in other Savage Worlds settings are
covered by Super Powers and do not need to be compensated by disadvantages like
they would normally be. This blog will be using generic races allot to cover
characters where designing a new race would distract from the focus of the
build. So with out further delay may I present......
Aliens and Humanoids
Aliens are non-Human PCs that are from Outer Space.
Humanoids are non-Human PCs that are not from Outer Space.
Adaptable (+2): Both
races are highly diverse. So they receive one free edge that they have the
perquisites for.
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