Sunday, July 24, 2016

More power!



The Second Edition of the Super Power Companion is a great book. However it seems to be missing a few powers. Here are two that add some flavor.

Gear [2/Level]

Trappings: Billionaire playboy, Gadgeteer, Selling out

Many supers have gadgets, weapons, and vehicles that are integral to there character. As such when this character takes this power she gains amount of cash to buy gear allowed by the GM according to the chart below. You many only take 5 levels of this power and this power may not have any modifiers on it.  

Level                Cash
1                      $10,000
2                      $50,000
3                      $500,000
4                      $1,000,000
5                      $5,000,000

Super Charisma [1/Level]

Trappings: Impossibly Attractive, Pheromones, The "look".

Many Supers are much more charismatic than normal characters. Each level gives the super +2 Charisma with a maximum of 5 levels for a +10.

Modifiers:

Pheromones (-1): Your Charisma bonus from this power only applies to some one that would be sexually attracted to you. 

If your looking for even more powers cheek out Omni Super Skill in the Kerberos Club book by Arc Dream Publishing.


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